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A whole Davis block taken over by one crew: three houses, a corner unit, two garages and a hidden courtyard, all with full interiors.
Sold as one pack. All six buildings come in a single resource.
Location: Davis, a short walk from Grove Street.
Features
- 20 interior rooms across six buildings, plus a private courtyard
- The Trap (corner house): front room, bag-up and count room, kitchen, bathroom, crash room
- The Spot (corner unit with the graffiti shutter): lookout with a CCTV desk, stash and kit room with gun lockers
- Workshop: gun crafting bench, engine on a hoist, tool chests and tyres
- Cook House: grow room with 19 plants, press and pack room, cook lab, chemical store
- Stash House: lounge, meeting room, boss office with a safe, count room with money counters, armory with a crafting bench
- Drop Garage: loading bay with a money drop table, vehicle bay with a garage door that opens as you drive up
- Courtyard: fire barrel hangout, only reachable through the block
- Windows you can see out of but not into, with bulletproof glass
- 28 working doors and gates, listed in the README for door lock scripts
- 31 roleplay points with coordinates in the README, ready for target, stash, crafting or job scripts
Installation
- Place the
davis_trapblockfolder in your resources. - Add
ensure davis_trapblockto your server.cfg. - Restart the server.
Compatibility
Map data only, no scripts. Needs game build 1290 or newer.
Some original Davis map files are streamed in edited form so the doors and windows work. Don't run another map that replaces the same block (files listed in the README).
Delivery
Added to the Cfx.re account you sign in with at checkout. Download it from your Cfx.re portal.
Credits
Pablo, Fu Xing Motors.

